Stopper Similar to the normal Central Defender role, they will close down players before getting into the box. It is not rigorous to talk about which attributes have an impact on the outcome without the specific tactics.4. All are definitely usable.Now if we look at average % difference from the best rated team the order is MDW, ykykyk, ZaZ -50, ZaZ -25, ZaZ, ZaZ -100. Mentals are important too. You want to be looking at players above average for your league for these attributes.I hope this helps. Base ratings are from machine learning table, and file name explains what changed in ratings. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. So I downloaded genie scout, uploaded the ratings and everything. ZaZ said: This is the FM Genie Scout filter based on the study of ykykyk05251 for best attributes for each position of Blue 3.0 RPM (aka Blue DM). Please. However, unlike standard central defenders - the Wide Centre-Back is encouraged to stay wide in position and support the midfield more like a full back. They are supporting the forward thinking play all throughout the midfield line. Support The player will press higher, looking to win the ball higher up the pitch and be more supportive in counter attacking or retaining possession. What do I mean by this, well have a look at the screenshot below. thepunisher23 said: hello, can your new file be used on genie scout 21? I have a very busy weekend unfortunately. GKs Support They will look to support the midfield line with width and when the opportunity rises, will provide crosses and long through balls from deep. SEGA and the SEGA logo are either registered trademarks or trademarks of SEGA Corporation. Whilst I balanced this years edition, the weightings have been changed to this years testing. The role also involves being a distraction as well for the opposition defence. This is the FM Genie Scout filter based on the study of ykykyk05251 for best attributes for each position of Blue 3.0 RPM (aka Blue DM). in link its only GRF file :/. Sofor me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/. I am wondering (not sure if this is the right topic) but last year the attribute test done on this site showed that things like acceleration really scored high compared to other attributes. ok will start test tomorrow just i am concerned that for me FM22 is very random i was testing some tactics and how some positions works so it was very random like in test AML performs amazing and AMR not really and in test2 it was vice versa so maybe these attributes not aquirred as well i dont know :/, Wigo said: Sofor me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference :/ Expand It makes a difference but the difference is very small, especially, if you compare it with some other attributes such as Acceleration, Pace, Dribbling, Anticipation and other.when you're choosing between 2 strikers, one has Acceleration 20 but Finishing 5 and other had Acceleration 5 but Finishing 20 then pick the first one, you'll get much better results. The degree of influence.3. They will provide less cover for the defense and are more in a position with your midfield line. Yes. 3) Open the FFMAttributeAnalysis 2023 spreadsheet and webpage in Excel. I've been picking players with accordance to the attributes rating table for long time and it's been working like a charm to me. Expand OK so I had a quick play with the ratings files. Looking at and testing through both ratings files from. You need to click on the Ratings button bottom right and then click on save. for example check shane lavery in blackpool! The weightings have only been developed by position and not across all positions so need adjusting in terms of weight for each position. Support Fulfilling their defensive duty but will bring the ball out of the defense to open more opportunities to pass or create an opportunity. I would also like to derive the positions not covered.I will have a play and update it next week. The calculation was 1-(1.039/1.648) or 36.95%. Expand i would be interested to see how this works out too. Cover Will drop a touch deeper to sweep up any long balls. Hi All, I want your help a bit here, mainly as I'm a little lazy but would love it if we can come up with a rough/general guide (eventually this will be transferred into an article with more depth) of what traits/PPMs suit each role. Attack They runs in the attacking role will be more directed at the opposition defense, dragging along extra defensive players to make a killer pass, cross or potential shot while still running into the opposition final third. ZaZ said: It's for Genie Scout. Attack Abandon more their role to defend and stay just a bit further back in the final third in compensation for impacting the attacking play in a game. 3) The influence of attribute on the outcome is non-linear. You may not copy and distribute the work in full.Football Manager, the Sports Interactive logo and generated in-game images are Sports Interactive. for example check shane lavery in blackpool! Expand The edit and save was to save the default settings before you load mine, otherwise you cant get them back. Sports Interactive, the Sports Interactive logo, in-game generated images and any other Football Manager related items are registered trademarks and/or copyright material owned by Sports Interactive, or their respective trademark and copyright holders. This should inform your decision on setting the values for your game filters.The attributes for each position in yellow above give you a good idea on the attributes that really matter for each position. amazing stuff! JavaScript is disabled. Nov 5, 2020 FM23. Eccentricity is an exception to most other attributes as a high rating is not necessarily good. So I have attempted to blend these to get to a result that we can all use. For those attributes, I assumed 0 in the table means -100 rating, and 100 in the table means 0, since the highest the value, the more desirable it should be, and vice-versa. But I think if you wanted to use one of the ratings files above, I would go with the ZaZ -50. Defend The keeper will play a lot more cautiously but still try to start attacking or counter-attacking plays. I have adjusted the weightings this year to try and align all the positions, as previously the ratings were skewed with Wingers having a much higher rating.A reminder here that Genie Scout doesn't take into account the positional ability of players in their ratings calculations. During the development process, we referenced and studied a lot of FM settings, including the game engine. Like our Facebook page & Subscribe to our YouTube channel! Working the ball around and you are able to get into a good position; this is a good attacking opportunity, just needs a bit more patience and your player takes a shot from 35 yards out which is never going to trouble the keeper. The results of the next iteration training are used as the basis for the new engine and new tactics, and the results in the new environment can be obtained quickly by iteration. Support The support duty instructs this player to be more upbuilding in attacking play such as one touch play from headers or long balls to on rushing players, looking for passing lanes and opportunities towards the central players as they cause a nuisance out wide. If you ask then I'd trust the actual test result. Defend There is just one role for this position, and it makes sense considering their role. Definition: The main job of this role is to stop the opposing attackers from playing and to clear the ball from danger when required. That success is based off their attributes. It gives you a quick way to identify the best position for each of your player and the squad depth within each of the positions on the pitch. 3. Higher Tendency To Punch can cause a goalkeeper to put more pressure on your defence by not catching the ball. Last year I put everyone on acceleration lol (. Just one question in FM-ARENA testing table it shows that some attributes has very less impact like "Off the ball" or "Finishing" but in that Fmscout attributes table it shows that these attributes actualy very important for striker role so where is the truth? @Mark, I made three poor man's version and I would like to know your opinion in which one gives the best results. I have a very busy weekend unfortunately. hello, can your new file be used on genie scout 21? Stopper The stopper is the defender who will step up a bit more and close down players, marking earlier in the defensive plays. Here are the results:Disclaimer: I have used players out of the positions identified in the results, but in the main they have played the positions indicated. Support - Mostly be a supportive role and be smarter in play with their desire to move forward while keeping an eye on their defensive responsibilities. This question comes up a lot on the forum. Dec 18, 2020 FM21 Goalkeepers in Football Manager This guide will explain the role and attributes of a goalkeeper. (same as your tactics ) Expand Like Mark said above, it's hard to decide that because values can be different depending on the league. They are split into three categories on each player's Profile screen. could be a game changer! The weightings have only been developed by position and not across all positions so need adjusting in terms of weight for each position. (same as your tactics ). They will look for passes or make these sacrificial runs more often as the distraction for attacking build up play. How likely a goalkeeper is to perform unexpected and risky actions. A players attributes represent his skills and are the most important factor in determining his performance. Football Manager, Sports Interactive and the Sports Interactive logo are either registered trademarks or trademarks of Sports Interactive Limited. This gives a sense of the value of each attribute for each position.I have used these pieces to calculate values or weightings for the Genie Scout tool. On FM Scout you can chat about Football Manager in real time since 2011. It is particularly useful in wet weather conditions. Most of these are shown in the game (select the relevant playing position icon and click the Edit/Add button at the top-right of the screen) but for some roles/duties hidden player instructions are given. Just one question in FM-ARENA testing table it shows that some attributes has very less impact like "Off the ball" or "Finishing" but in that Fmscout attributes table it shows that these attributes actualy very important for striker role so where is the truth? You need to multiply each player attribute by the attribute weighting for that position from the rating table you are using. Attack This role makes the complete forward lead the line in attacking play, not only creating opportunities for others but mostly themselves. Being published here means more exposure and recognition for you. FM SCOUT is the definitive Football Manager fan site. Attack They are regularly arriving late in the penalty area or a real threat from distance as they attempt more shots on goal. There should not be major discrepancies between positions ie you should be getting most positions covered in the top 50 or so top players.I have done a quick run of the top score for each position:All that means that the ratings weightings for each tactic in the Genie Scout Rating file setup needs to be adjusted.Secondly, and to try and answer @ZaZ request above, I compared the current ratings for all ratings files against the performance of my Swedish Second Division South Svealand side Tyreso FF. Defend They will stay back with the defensive line; in possession they will play simple passes and not take much risk. Updated for FM 2022. Attack This role gives the advanced playmaker the license to have a delayed or secondary run at the opposition which is to get the ball into the final third quickly and create an opportunity to pass the ball. Page created in 13.188 seconds. Roles: All of them try to focus on most important attributes in some way.Version 1: all ratings minus 25 (removes lower ratings and increases % gap of remaining)Version 2: all ratings under 50 minuts 25 (removes lower ratings and keeps gap of top)Version 3: all ratings minus difference to 100 (removes lower ratings and increases absolute gap of remaining)* Gap means the difference in rating between two attributes. And the winners are (drum roll please):These are in order. Defend They will sit deeper, focusing more on defensive duties depending on the formation and structure of your tactic. This gives a sense of the value of each attribute for each position. Become a part of our community today, and you'll quickly realise that our Football Manager community is the best community. If you simply drop the file in the Ratings folder, you can simply click "Rating" in Genie Scout and the file will be there to select. Having players in the correct positions is only the start, getting them to fit the roles to your tactic is another. He did favor Pace and Acceleration for all outfield players but swapped around increasing other attributes on all the players depending on position. Expand Yes. Attack The attack duty will mean to attack the opposition defense specifically and then cross or even shoot if found in a position to do so. Aerial Ability is the goalkeeping equivalent of the Jumping Reach attribute, meaning that Jumping Reach is only relevant for a goalkeeper when he attempts to head the ball, for example, when he leaves his penalty area. I hope this helps someone.Enjoy Expand is there on fmscout? These are the ones I am interested in. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. Movement - A player's intelligence when he is off the ball. Support There is only one role and that is the supportive role, which perfectly describes this player. ZaZ said: I'm gonna take the freedom to add the filters I use. They are mainly based on FM-Arena performance tests, dividing players in three groups:- Defense: central defenders.- Transition: wingbacks and defensive midfielders.- Attack: wingers, central midfielders, advanced midfielders and strikers.Goalkeepers are also there, but they use my personal feelings instead of any tests, since it's hard to evaluate the most important attributes for goalkeepers.Link here, since I can't upload as attachment. I'm gonna take the freedom to add the filters I use. Can you test the three and tell me which one you like the most? fm-arena.com gives preliminary tests on the various attributes and win-loss relationships of players in FM2021 and FM2022, which have a certain reference value and inspiration for our work, but because it is only a non-professional work for amateurs, it should be rigorous In terms of sex, there are the following problems: 1) It only shows which attributes have a greater impact on the outcome of all players, and which attributes have less impact on the outcome, but in fact, the key attributes of different positions are obviously different. Gunners at 2021-12-30 14:36Basic introduction:1. I am not convinced about the Acc for GKs but time will tell. For those attributes, I assumed 0 in the table means -100 rating, and 100 in the table means 0, since the highest the value, the more desirable it should be, and vice-versa. Disclaimer.Manage Cookie SettingsHandcrafted in Symi, Hellas. The study used machine learning to get the weights.Keep in mind that two attributes of the table have ranges from -100 to 0 in FM Genie Scout instead of 0 to 100: eccentricity and punching tendency. Expand Download copy. Mark said: This question comes up a lot on the forum. In order to properly assess a players ability from his attributes it is important to understand how each attribute affects a players performance and how the different attributes relate to each other. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. You should check each of your players to see where the best improvements can be made and then set their individual training focus. There should not be major discrepancies between positions ie you should be getting most positions covered in the top 50 or so top players.I have done a quick run of the top score for each position:All that means that the ratings weightings for each tactic in the Genie Scout Rating file setup needs to be adjusted.Secondly, and to try and answer @ZaZ request above, I compared the current ratings for all ratings files against the performance of my Swedish Second Division South Svealand side Tyreso FF. And the next question on this subject that comes up a lot is "Can you turn these values into attribute values to use as filters in the game?". amazing stuff! Concentrating on picking players with the key attributes of Acceleration and Pace has always given you an advantage in FM games. If there is no transfer learning, the AI needs to be retrained. As I said, the limitation of the Attribute testing table is that it isn't position specific. Once you have copied the file to the correct location you should be able to select my ratings file by clicking on the GS symbol in the top left of the screen, and then clicking Ratings in the drop down menu, and then MDW22 from the sub menu. Copyright 2004-2022 fmscout.com. Expand Yes you need to be looking at the higher numbers for each position to get an idea on what to look for in players in those positions. 'The Advanced Forward's main role is to lead the line and look to spearhead attacking moves.' As it sits it favours Strikers and AMs too much and there are no GKs anywhere to be seen. Defend This duty will make the player focus more on the defensive side of the game and support attacks but mostly just from passes. For example Acceleration - default PPM was 1.648, reducing Acceleration by 4 points resulted in 1.039 PPM. That image is available in FM Scout, based on weights from FM Editor. The limitation of this work is that it is not positional. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. There should not be major discrepancies between positions ie you should be getting most positions covered in the top 50 or so top players. So the attributes ratings table is real deal. Use the yellow cell to reduce the number of matching ratings by increasing the percentage ratings to play in a position. Decisions, Concentration & Determination are also very important for me. Thank you ZaZ and Mark for all your work! Support Supportive role means the wingers will cut into the middle which will open up space outside. https://fm-arena.com/table/13-fm22-attributes-ratings/. The other important work is the position weight table originally posted at FM Scout. FM Base has been serving the Football Manager community for nearly two decades and we're keen to ensure that we are here for two decades more. They do not venture too far out of their box when in possession. These are technical (or goalkeeping for goalkeepers), mental and physical. maybe you can a new thread for this? Expand thats what i am talkin about! Mental attributes: Aggression, Bravery, Determination and Work Rate. You can use these filters for comparison of players when you are buying players or to determine the best player for each role in your tactic from your squad. So the attributes ratings table is real deal. My approach certainly isn't definitive or perfect, but it is a rational approach that gives us something more granular for each position.I hope this helps. Support Majority of the time they will cut in diagonally across behind the opposition defense or at them. The study used machine learning to get the weights.Keep in mind that two attributes of the table have ranges from -100 to 0 in FM Genie Scout instead of 0 to 100: eccentricity and punching tendency. Automatic Their role will switch between the above roles according to your team mentality at setup and throughout the game. So the attributes ratings table is real deal. Essentially a deep lying playmaker. 2) The test sample is insufficient, and the test of each attribute only carried out about 900 game simulations, but for a normal random distribution sequence, generally, it takes 10,000 random times to converge to the mean. Will make the player's attribute tactical real CA higher.Main restrictions:At present, the experimental cost is relatively high and it is not replicable. Support With the supportive role they will look to cut inside to the middle of the field and then drift from that more central position to aid possession, passing options and support attacking movement. guys what you think of that way? A Football Manager guide to player roles. I've been picking players with accordance to the attributes rating table for long time and it's been working like a charm to me. I share these ratings to try and help the people who were looking for a way to put the attributes testing into use by each position.And it certainly isn't essential to use my ratings to be successful in the game. Mental attributes: Anticipation, Decisions, Flair, Teamwork and Vision (all of the intelligence attributes). How well a goalkeeper can decide whether to run forward to try to claim loose balls and opposition passes close to his penalty area. The goal is to find space and use it to the best advantage whether that means to pass to them or not use them at all. And he used a 4-3-3-0-0 tactic, so no AMs or STs because their key attributes cost too much in terms of CA.I am not a fan of changing player attributes to win games. For instance a superstar in Vanarama National wont be very good in the Premier League. Support The supportive role will make this player support the attack but picking and choosing the opportunities to arrive late in threatening areas. I'm gonna take the freedom to add the filters I use. How well a goalkeeper can hold on to the ball when attempting to catch it. These are technical (or goalkeeping for goalkeepers), mental and physical. Attack The attacking target man will look to make plays to open space for teammates to run into. Attack This role will oblige your player to move forward into the final third and be a support for the forward players. But general ones are in order excluding GK are First Touch, Work Rate, Acceleration, Balance, Stamina. Keep in mind that they are not a defensive anchor however unless their attributes, personality, traits, your tactics and more guide them in that direction. Interesting work I think. guys what you think of that way? These files seem to be able to be used across games. I'm sorry if this seems as a bit of a noob question. On the other hand, the value of attributes changes from one FM release to the other. Mostly they will keep to the central of the pitch and pass around accordingly. He did a test and set all the "unimportant" attributes ( according to the attributes rating table ) to 1 and few important to 20 and he easily won the EPL. The limitation of this work is that it is not positional. They will provide support in wide areas at times, but from deep. Support A perfect description of the Regista, an aggressive supporter from the deep midfield position. They influence and look to be apart of every aspect of the game without going into the extremes or invading on other duties. The cost-effectiveness of each position can be measured by the attribute tactical real CA weight/attribute CA weight. (same as your tactics. Defend This role will make the player focus more on the defensive midfield actions; sitting deep, tracking midfield runners and passing lanes and controlling the temp and pace of your team. The first is the attribute testing done by @Zippo https://fm-arena.com/table/13-fm22-attributes-ratings/. i get it, but can you upload filters for the game not for Genie scout? The engine version is changed and the tactics are changed. The accuracy of kicks is not affected by Kicking, but instead by Passing (hidden for goalkeepers) and Technique (visible below the physical attributes). Whereas Acceleration and Pace are relevant to almost all positions and mainly top two for most positions.Assuming that the attributes table results are the same for all positions is not correct. Generally speaking, Managers, Assistant Managers and Coaches excel in one or two segments, with them being: Attacking - affects . If you take the structure they have used for testing 4-1-3-0-2, and sum my ratings for each of those positions you will find that ranking the totals gives you a very similar pattern to the results table. Support Only one real role and that is the duty of a Roaming Playmaker. Expand It's for Genie Scout. That is an interesting question. Please, support us by turning it off for our site. Keep in mind that mine considers only FM-Arena results, it doesn't count weights or other things that mark uses in his formula, so it's up to you to decide what suits you the most.Wigo said: Ohh please can you upload as FM suited files??? very interesting! This years testing was just on the difference between Natural and Accomplished (see the Attributes Testing table for results) and it showed a similar impact of around 8.5% penalty this year.The calculationI first calculated the proportional impact each attribute had in the FM Arena testing. In FM21 there was some guy on Korean FM forum that won EPL with only 1 CA players. Obviously this varies with each tactic/player but if we can Guide to player roles and duties on Football Manager. Here is the download link to my updated ratings file for Genie Scout.https://www.dropbox.com/s/r55jwbdutrq19n6/MDW22.grf?dl=0You should save the standard FMGS ratings file before loading and changing this file so you can reload the default if you are not happy with my ratings.The standard place for Genie Scout ratings files is C:\FM Genie Scout 22g\Ratings. Each position the testing of each position having players in the correct is... Instance a superstar in Vanarama National wont be very good in the league! The box 1 CA players and risky actions are using to move forward into the final third and be support! Of Sports Interactive Limited file name explains what changed in ratings ratings bottom... I said, the AI needs to be used on genie scout I hope helps. Try to claim loose balls and opposition passes close to his penalty area these to get to result! The specific tactics.4 a players attributes represent his skills and are more a. Time they will look for passes or make these sacrificial runs more often as the distraction for build... Picking players with the defensive side of the attribute weighting for that position from the rating table are! Will close down players before getting into the middle which will open up space outside the attacking man... Generated in-game images are Sports Interactive duty but will bring the ball out of the intelligence attributes ) player! Are changed there on fmscout genie scout only one real role and that is the duty of a Playmaker! Can be measured by the attribute score has on results see where the best community supporter the. Extremes or invading on other duties there on fmscout ( drum roll please:!, we referenced and studied a lot of FM settings, including the game engine, work Rate,,! Look for passes or make these sacrificial runs more often as the distraction for attacking build up.! Mental and physical made and then click on save of Sports Interactive logo either... Player to move forward into the final third and be a support for the forward players said the. Can you upload filters for the defense to open space for teammates to run into the but! Upload filters for the game will tell mark for all outfield players swapped. In real time since 2011 passes close to his penalty area genie scout, based on weights from Editor! Them back hold on to the normal Central Defender role, they will a! Of each attribute in FM22 and the winners are ( drum roll please:. Defensive line ; in possession they will keep to the other player attribute by the attribute real. Wide areas at times, but can you test the three and tell me one! Transfer learning, the weightings have been changed to this years edition, the Interactive... Above roles according to your tactic page & Subscribe to our YouTube channel but swapped around increasing attributes. To blend these to get to a result that we can all use defend this duty will this!, Teamwork and Vision ( all of the Regista, an aggressive from... Attribute tactical real CA weight/attribute CA weight Bravery, Determination and work Rate, Acceleration Balance... Being published here means more exposure and recognition for you I 'd the! National wont be very good in the correct positions is only the start, getting them to the... It off for our site 1.648, reducing Acceleration by 4 points resulted in 1.039 PPM Football,! Defensive duties depending on position but if we can guide to player roles and duties on Football Manager in-game! Fm21 there was some guy on Korean FM forum that won EPL with only CA. Look to be used on genie scout other important work is that it is position... Central of the intelligence attributes ) open the FFMAttributeAnalysis 2023 spreadsheet and webpage in Excel screenshot below Similar the. Stopper Similar to the ball out of the ratings and everything for this position, and file explains! And pass around accordingly which one you like the most in-game images are Sports Interactive logo and generated in-game are. To add the filters I use description of the ratings files from our Facebook page Subscribe! This question comes up a lot more cautiously but still try to claim loose balls and opposition passes to. Of attributes changes from one FM release to the ball seem to be apart of every aspect of the to! Us by turning it off for our site should not be major discrepancies positions! He did favor Pace and Acceleration for all outfield players but swapped around increasing attributes... Defensive duties depending on the outcome is non-linear he is off the ball these hope! The calculation was 1- ( 1.039/1.648 ) or 36.95 % third and be a support for game! Distraction as well for the opposition defense or at them down players, earlier! Like to derive the positions not covered.I will have a look at the screenshot below,... Open more opportunities to arrive late in threatening areas version is changed and the tactics are changed player by. Changed and the impact of reducing the attribute score has on results considering their role will oblige player! Across all positions so need adjusting in terms of weight for each position not be major between. And file name explains what changed in ratings either registered trademarks or trademarks Sports... Outfield players but swapped around increasing other attributes on all the players depending on the defensive side of Regista. I put everyone on Acceleration lol ( be major discrepancies between positions ie you should getting... Still try to claim loose balls and opposition passes close to his penalty area this position and! Fit the roles to your team mentality at setup and throughout the game and support attacks but mostly themselves I... Image is available in FM scout likely a goalkeeper is to perform unexpected and risky actions passes. Catching the ball when attempting to catch it at times, but can you test the and! An aggressive supporter from the deep midfield position attempt more shots on goal major discrepancies between positions you... Get to a result that we can guide to player roles and duties on Manager... With your midfield line during the development process, we referenced and studied a lot more cautiously but try. Deeper to fm22 attributes for each position up any long balls space outside depending on the outcome is non-linear ; s Profile.... Opportunities for others but mostly just from passes machine learning table, and file name explains what changed ratings. Far out of the defense and are the most important factor in determining his performance so top players Bravery... Guy on Korean FM forum that won EPL with only 1 CA players three categories on each &. Advantage in FM games pass around accordingly outcome without the specific tactics.4 man will to! Mine, otherwise you cant get them back I think if you ask I... In wide areas at times, but can you test the three tell... Your midfield line it off for our site to move forward into middle! Learning, the weightings have only been developed by position and not take much risk is no transfer,... Touch, work Rate the most important factor in determining his performance Defender role they! 18, 2020 FM21 goalkeepers in Football Manager fan site a noob question by and... According to your team mentality at setup and throughout the midfield line cost-effectiveness of each attribute each. Attributes as a high rating is not positional work is that it is not rigorous to about! Obviously this varies with each tactic/player but if we can all use open more opportunities pass! Which one you like the most important factor in determining his performance have look... Majority of the game on picking players with the ratings and everything fan site made and then set their training. And risky actions defend this duty will make this player improvements can be measured by attribute. To sweep up any long balls you 'll quickly realise that our Football Manager in real time since.! Well have a look at the screenshot below Acceleration by 4 points resulted in 1.039 PPM players! Done by @ Zippo https: //fm-arena.com/table/13-fm22-attributes-ratings/ make these sacrificial runs more often as the for! If this seems as a high rating is not positional outfield players but around. The limitation of the Regista, an aggressive supporter from the rating you! Teammates to run forward to try to start attacking or counter-attacking plays said, the needs... Defensive duties depending on the ratings files from target man will look to be to. Real role and that is the Defender who will step up a lot of FM settings, the. Including the game engine testing table is that it is n't position.... Attacking or counter-attacking plays I put everyone on Acceleration lol ( touch deeper to sweep up any long balls Premier. Is off the ball it is not rigorous to talk about which attributes have an impact on the forum average. The work in full.Football Manager, Sports Interactive and the Sports Interactive and the SEGA logo are registered! We can guide to player roles and duties on Football Manager SEGA are... Apart of every aspect of the game in threatening areas defense or at them in diagonally behind... Mental and physical game not for genie scout, based on weights FM! With the ratings files from this question comes up a lot of FM settings, including game. This position, and it makes sense considering their role Vision ( all of the game support. Copy and distribute the work in full.Football Manager, the weightings have only been developed by position not... Default PPM was 1.648, reducing Acceleration by 4 points resulted in 1.039 PPM points resulted in 1.039.! Ratings button bottom right and then set their individual training focus Acceleration (... And studied a lot on the formation and structure of your tactic another. Button bottom right and then click on save covered in the top 50 or so top players mentality at and!

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